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ParticleSystemAdd Method
Adds a particle to this ParticleSystem. A Particle can only be in one system at a time. If the Particle already exists in a different system, this function will return false. You should remove the particle from the other system first before adding it.

Namespace: Rhino.Geometry
Assembly: RhinoCommon (in RhinoCommon.dll) Version: 5.1.50000.0 (5.0.20693.0)
public virtual bool Add(
	Particle particle


Type: Rhino.GeometryParticle
A particle to be added.

Return Value

Type: Boolean
true if this particle was added to the system or if is already in the system. false if the particle already exists in a different system.
See Also