Adds a particle to this ParticleSystem. A Particle can only be in one system
at a time. If the Particle already exists in a different system, this function
will return false. You should remove the particle from the other system first
before adding it.
RhinoCommon (in RhinoCommon.dll)
public virtual bool Add(
Public Overridable Function Add (
particle As Particle
) As Boolean
- Type: Rhino.GeometryParticle
A particle to be added.
true if this particle was added to the system or if is already in the system.
false if the particle already exists in a different system.
Rhino for MacSupported in: 5.4
Rhino for WindowsSupported in: 6.2