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RenderMaterialTextureChildSlotName Method

Override this function to provide information about which texture is used for the standard (ie - defined in ON_Texture) texture channels.

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public virtual string TextureChildSlotName(
	RenderMaterialStandardChildSlots slot
)

Parameters

slot
Type: Rhino.RenderRenderMaterialStandardChildSlots
An valid slot.

Return Value

Type: String
The texture used for the channel.
Version Information

Rhino for Windows

Supported in: 6.2
See Also