The BrepLoopList type exposes the following members.
Create a new empty boundary loop. The new loop will not be part of a face and will not include any trim curves.
Create a new boundary loop on a face. After you get this BrepLoop, you still need to create the vertices, edges, and trims that define the loop.
Create a new outer boundary loop that runs along the sides of the face's surface. All the necessary trims, edges, and vertices are created and added to the brep.
Add a planar trimming loop to a planar face
|Equals||(Inherited from Object.)|
|Finalize||(Inherited from Object.)|
Gets an enumerator that visits all edges.
|GetHashCode||(Inherited from Object.)|
|GetType||(Inherited from Object.)|
|MemberwiseClone||(Inherited from Object.)|
|ToString||(Inherited from Object.)|