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MeshFace Methods

The MeshFace type exposes the following members.

Methods
  NameDescription
Public methodEquals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
Public methodFlip
Reverses the orientation of the face by swapping corners. The first corner is always maintained.
Public methodGetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
Public methodGetType
Gets the Type of the current instance.
(Inherited from Object.)
Public methodIsValid
Gets a value indicating whether or not this mesh face is considered to be valid. Note that even valid mesh faces could potentially be invalid in the context of a specific Mesh, if one or more of the corner indices exceeds the number of vertices on the mesh. If you want to perform a complete validity check, use IsValid(int) instead.
Public methodIsValid(Int32)
Gets a value indicating whether or not this mesh face is considered to be valid. Unlike the simple IsValid function, this function takes upper bound indices into account.
Public methodSet(Int32, Int32, Int32)
Sets all the corners for this face as a triangle.
Public methodSet(Int32, Int32, Int32, Int32)
Sets all the corners for this face as a quad.
Public methodToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
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