﻿Sphere Methods
 Sphere Methods

The Sphere type exposes the following members.

Methods
NameDescription
ClosestParameter
Finds the angle parameters on this sphere that are closest to a test point.
ClosestPoint
Returns point on sphere that is closest to given point.
EpsilonEquals
Check that all values in other are within epsilon of the values in this
Equals
Indicates whether this instance and a specified object are equal.
(Inherited from ValueType.)
FitSphereToPoints
Attempts to fit a sphere to a collection of points.
GetHashCode
Returns the hash code for this instance.
(Inherited from ValueType.)
GetType
Gets the Type of the current instance.
(Inherited from Object.)
LatitudeDegrees
Computes the parallel at a specific latitude angle.

The angle is specified in degrees.

Computes the parallel at a specific latitude angle.

The angle is specified in radians.

LongitudeDegrees
Computes the meridian at a specific longitude angle.

The angle is specified in degrees.

Computes the meridian at a specific longitude angle.

The angle is specified in radians.

NormalAt
Computes the normal at a specific angular location on the sphere.
PointAt
Evaluates the sphere at specific longitude and latitude angles.
Rotate(Double, Vector3d)
Rotates the sphere about the center point.
Rotate(Double, Vector3d, Point3d)
Rotates this sphere about a point and an axis.
Rotate(Double, Double, Vector3d)
Rotates this sphere about the center point.
Rotate(Double, Double, Vector3d, Point3d)
Rotates this sphere about a point and an axis.
ToBrep
Converts this sphere is it Brep representation
ToNurbsSurface
Converts this sphere to its NurbsSurface representation. This is synonymous with calling NurbsSurface.CreateFromSphere().
ToRevSurface
Converts this Sphere to a RevSurface representation. This is synonymous with calling RevSurface.CreateFromSphere().
ToString
Returns the fully qualified type name of this instance.
(Inherited from ValueType.)
Transform
Transforms this sphere. Note that non-similarity preserving transformations cannot be applied to a sphere as that would result in an ellipsoid.
Translate
Moves this sphere along a motion vector.
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