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TextDotObject Properties

The TextDotObject type exposes the following members.

Properties
  NameDescription
Public propertyAttributes
Gets or sets the object attributes.
(Inherited from RhinoObject.)
Public propertyDocument
Gets the document that owns this object.
(Inherited from RhinoObject.)
Public propertyGeometry
Gets the underlying geometry for this object.

All rhino objects are composed of geometry and attributes.

(Inherited from RhinoObject.)
Public propertyGripsOn
Gets or sets the activation state of object default editing grips.
(Inherited from RhinoObject.)
Public propertyGripsSelected
true if grips are turned on and at least one is selected.
(Inherited from RhinoObject.)
Public propertyGroupCount
Number of groups object belongs to.
(Inherited from RhinoObject.)
Public propertyHasDynamicTransform
True if the object has a dynamic transformation
(Inherited from RhinoObject.)
Public propertyId
Every object has a Guid (globally unique identifier, also known as UUID, or universally unique identifier). The default value is Guid.Empty.

When an object is added to a model, the value is checked. If the value is Guid.Empty, a new Guid is created. If the value is not null but it is already used by another object in the model, a new Guid is created. If the value is not Guid.Empty and it is not used by another object in the model, then that value persists. When an object is updated, by a move for example, the value of ObjectId persists.

This value is the same as the one returned by this.Attributes.ObjectId.

(Inherited from RhinoObject.)
Public propertyIsDeletable
Some objects cannot be deleted, like grips on lights and annotation objects.
(Inherited from RhinoObject.)
Public propertyIsDeleted
true if the object is deleted. Deleted objects are kept by the document for undo purposes. Call RhinoDoc.UndeleteObject to undelete an object.
(Inherited from RhinoObject.)
Public propertyIsHidden
An object must be in one of three modes: normal, locked or hidden. If an object is in normal mode, then the object's layer controls visibility and selectability. If an object is locked, then the object's layer controls visibility by the object cannot be selected. If the object is hidden, it is not visible and it cannot be selected.
(Inherited from RhinoObject.)
Public propertyIsInstanceDefinitionGeometry
true if the object is used as part of an instance definition.
(Inherited from RhinoObject.)
Public propertyIsLocked
An object must be in one of three modes: normal, locked or hidden. If an object is in normal mode, then the object's layer controls visibility and selectability. If an object is locked, then the object's layer controls visibility by the object cannot be selected. If the object is hidden, it is not visible and it cannot be selected.
(Inherited from RhinoObject.)
Public propertyIsNormal
An object must be in one of three modes: normal, locked or hidden. If an object is in normal mode, then the object's layer controls visibility and selectability. If an object is locked, then the object's layer controls visibility by the object cannot be selected. If the object is hidden, it is not visible and it cannot be selected.
(Inherited from RhinoObject.)
Public propertyIsReference
Gets a value indicating if an object is a reference object. An object from a work session reference model is a reference object and cannot be modified. An object is a reference object if, and only if, it is on a reference layer.
(Inherited from RhinoObject.)
Public propertyIsValid
Tests an object to see if its data members are correctly initialized.
(Inherited from RhinoObject.)
Public propertyName
Rhino objects have optional text names. More than one object in a model can have the same name and some objects may have no name.
(Inherited from RhinoObject.)
Public propertyObjectType
Gets the Rhino-based object type.
(Inherited from RhinoObject.)
Public propertyRuntimeSerialNumber
Gets the objects runtime serial number.
(Inherited from RhinoObject.)
Public propertyVisible
Gets the object visibility.
(Inherited from RhinoObject.)
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