Skin DLLs must contain a single class that derives from the Skin class.
Thetype exposes the following members.
Any time Rhino is running there is at most one skin being used (and possibly no skin). If a RhinoCommon based Skin class is being used, use ActiveSkin to get at the instance of this Skin class. May return null if no Skin is being used or if the skin is not a RhinoCommon based skin.
If you want to provide a custom name for your skin.
If you want to provide a custom icon for your skin.
Gets access to the skin persistent settings.
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Is called when the splash screen should be hidden.
Creates a shallow copy of the current Object.(Inherited from Object.)
Is called when the first plug-in that loads at start-up is going to be loaded.
Is called when a specific plug-in is going to be loaded.
Is called when built-in commands are registered.
Is called after all of the load at start plug-ins have been loaded.
Is called after each plug-in has been loaded.
Is called when the license check is completed.
Is called when the main frame window is created.
Called when the "help" splash screen should be shown. Default implementation just calls ShowSplash()
Is called when the splash screen should be shown.
Returns a string that represents the current object.(Inherited from Object.)