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MeshTextureCoordinateListSetTextureCoordinate Method (Int32, Double, Double)

Sets or adds a texture coordinate to the Texture Coordinate List.

If [index] is less than [Count], the existing coordinate at [index] will be modified.

If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.

If [index] is larger than [Count], the function will return false.

Namespace:  Rhino.Geometry.Collections
Assembly:  RhinoCommon (in RhinoCommon.dll)
public bool SetTextureCoordinate(
	int index,
	double s,
	double t


Type: SystemInt32
Index of texture coordinate to set.
Type: SystemDouble
S component of texture coordinate.
Type: SystemDouble
T component of texture coordinate.

Return Value

Type: Boolean
true on success, false on failure.
See Also