TransformMultiply Operator (Transform, Vector3d)
Multiplies a transformation by a vector and gets a new vector.
RhinoCommon (in RhinoCommon.dll)
public static Vector3d operator *(
Public Shared Operator * (
m As Transform,
v As Vector3d
) As Vector3d
- Type: Rhino.GeometryTransform
- Type: Rhino.GeometryVector3d
The transformed vector.
Note well: The right hand column and bottom row have an important effect
when transforming a Euclidean point and have no effect when transforming a vector.
Be sure you understand the differences between vectors and points when applying a 4x4 transformation.