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RealtimeDisplayModeSetUseDrawOpenGl Method

During run-time change whether to use OpenGL drawing of results or not. For instance offline rendering (viewcapture* with different resolution than viewport) could use RenderWindow instead of direct OpenGL drawing.

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 6.0
public virtual void SetUseDrawOpenGl(
	bool use


Type: SystemBoolean
Set to true if OpenGL drawing is wanted, set to false if RenderWindow method is needed.
See Also