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RenderContentChildSlotNameFromParamName Method

A "child slot" is the specific "slot" that a child (usually a texture) occupies. This is generally the "use" of the child - in other words, the thing the child operates on. Some examples are "color", "transparency".

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Since: 5.1
public string ChildSlotNameFromParamName(
	string paramName


Type: SystemString
The name of a parameter field. Since child textures will usually correspond with some parameter (they generally either replace or modify a parameter over UV space) these functions are used to specify which parameter corresponded with child slot. If there is no correspondence, return the empty string.

Return Value

Type: String
The default behavior for these functions is to return the input string. Sub-classes may (in the future) override these functions to provide different mappings.
See Also