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MeshTopologyEdgeList Methods

The MeshTopologyEdgeList type exposes the following members.

Methods
  NameDescription
Public methodCollapseEdge
Replaces a mesh edge with a vertex at its center and update adjacent faces as needed.
Public methodEdgeLine
Gets the 3d line along an edge.
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetConnectedFaces(Int32)
Gets indices of faces connected to an edge.
Public methodGetConnectedFaces(Int32, Boolean)
Gets indices of faces connected to an edge.
Public methodGetEdgeIndex
Returns index of edge that connects topological vertices. returns -1 if no edge is found.
Public methodGetEdgesForFace(Int32)
Gets indices of edges that surround a given face.
Public methodGetEdgesForFace(Int32, Boolean)
Gets indices of edges that surround a given face.
Public methodGetHashCode (Inherited from Object.)
Public methodGetTopologyVertices
Gets the two topology vertices for a given topology edge.
Public methodGetType (Inherited from Object.)
Public methodIsHidden
Returns true if the topological edge is hidden. The mesh topology edge is hidden only if either of its mesh topology vertices is hidden.
Public methodIsNgonInterior
Returns true if the topological edge is an interior ngon edge
Public methodIsSwappableEdge
Determines if a mesh edge index is valid input for SwapEdge(Int32).
Protected methodMemberwiseClone (Inherited from Object.)
Public methodSplitEdge(Int32, Point3d)
Divides a mesh edge to create two or more triangles
Public methodSplitEdge(Int32, Double)
Divides a mesh edge to create two or more triangles
Public methodSwapEdge
If the edge is shared by two triangular face, then the edge is swapped.
Public methodToString (Inherited from Object.)
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