The RenderPipeline type exposes the following members.
Closes the render window associated with this render instance.
Frequently called during a rendering by the frame work in order to determine if the rendering should continue.
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Get the RenderWindow associated with this RenderPipeline instance. This is virtual rather than abstract for V5 compat
As GetRenderWindow(), but if withWireframeChannel is true the returned RenderWindow will have the channel added.
As GetRenderWindow(). The parameter withWireframeChannel controls whether the returned RenderWindow will have the channel added. The parameter fromRenderViewSource controls from where the RenderSize is queried.
Like GetRenderWindow(), but with the size for RenderWindow set from RenderViewSources if fromRenderViewSource is set to true
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Called by the framework when it is time to start rendering, the render window will be created at this point and it is safe to start
Called by the framework when it is time to start rendering quietly, there is no user interface when rendering in this mode and the default post process effects will get applied to the scene when the rendering is complete.
Called by the framework when the user closes the render window or clicks on the stop button in the render window.
Implement to pause the current render session
Call this function to render the scene normally. The function returns when rendering is complete (or cancelled).
Get the render size as specified in the ON_3dmRenderSettings. Will automatically return the correct size based on the ActiveView or custom settings.
Get the render size as specified in the ON_3dmRenderSettings, and from RenderSources when fromRenderSources is true.
Call this function to render the scene in a view window. The function returns when rendering is complete (or cancelled).
Implement to resume current render session
Saves the rendered image to a file. Does not prompt the user in any way.
Override and return true if the renderer supports pausing
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