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RenderTextureLocalMappingTransform Property

Gets the transformation that can be applied to the UVW vector to convert it from normalized texture space into locally mapped space (ie - with repeat, offset and rotation applied.)

Namespace:  Rhino.Render
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public Transform LocalMappingTransform { get; }

Property Value

Type: Transform
See Also