MeshCheckParameters Properties 
The MeshCheckParameters type exposes the following members.
Name  Description  

CheckForBadNormals 
If true, then look for vertex normals that are not unit vectors,
are zero length or vary greatly from the general direction of the
face normals.
 
CheckForDegenerateFaces 
If true, then look for triangles and quads that have zero area and quads
where one sub triangle has zero area.
 
CheckForDisjointMeshes 
If true, then look for faces in the mesh that are totally isolated from other faces in the mesh.
(i.e. an island of faces, or many islands, that have a boundary of naked edges)
 
CheckForDuplicateFaces 
If true, then look for faces that have vertexes (not necessarily vertex indexes) that are identical.
 
CheckForExtremelyShortEdges 
If true, then look for topological edges where the distance between the
endpoints is less than ExtremelyShortEdgeDistance.
 
CheckForInvalidNgons 
If true, then look for ngons that have invalid information.
 
CheckForNakedEdges 
If true, then look for topological edges in the mesh topology where the
face count is 1. Note, this check is also made if CheckForDuplicateFaces
is true but the output is not shown if CheckForNakedEdges is false.
 
CheckForNonManifoldEdges 
If true, then look for topological edges in the mesh topology where the
face count is greater than 2. Note, this check is also made if
CheckForDuplicateFaces is true but the output is not shown if
CheckForNonManifoldEdges is false.
 
CheckForRandomFaceNormals 
If true, then look for adjacent faces that have the same edge orientation.
This typically means that clockwise/counterclockwise orientation, and face normal
are not in sync.
 
CheckForSelfIntersection 
If true, then look for self intersections.
 
CheckForUnusedVertices 
If true, then look for vertices that are not referenced by any face in the mesh.
 
DegenerateFaceCount 
Gets the total degenerate face count for all meshes.
 
DisjointMeshCount 
Gets the total count of disjoint pieces for all meshes.
 
DuplicateFaceCount 
Gets the total count of duplicate faces for all meshes.
 
ExtremelyShortEdgeCount 
Gets the total number of extremely short edges for all meshes.
 
InvalidNgonCount 
Gets the total number of invalid ngons for all meshes.
 
NakedEdgeCount 
Gets the total number of naked edges for all meshes.
 
NonManifoldEdgeCount 
Gets the total number of nonmanifold edges for all meshes.
 
NonUnitVectorNormalCount 
Get the total count of normals that are not unit vectors for all meshes.
 
RandomFaceNormalCount 
Gets the total count of random face normals for all meshes.
 
SelfIntersectingPairsCount 
Gets the total count of self intersections for all meshes.
 
UnusedVertexCount 
Gets the total count of unused vertices for all meshes.
 
VertexFaceNormalsDifferCount 
Gets the total count of vertex normals that differ greatly from face
normals for all meshes.
 
ZeroLengthNormalCount 
Gets the total count of zero length normals for all meshes.
