Thetype exposes the following members.
Gets the component index of the intersecting element in the mesh.
When set, EdgeIndex is an index of an edge in the mesh's edge list.
Edge parameter when found.
FaceIndex is an index of a face in mesh.Faces. When ComponentIndex refers to a vertex, any face that uses the vertex may appear as FaceIndex. When ComponenctIndex refers to an Edge or EdgeIndex is set, then any face that uses that edge may appear as FaceIndex.
The mesh that is ralated to this point.
Gets the location (position) of this point.
Barycentric quad coordinates for the point on the mesh face mesh.Faces[FaceIndex]. If the face is a triangle disregard T (it should be set to 0.0). If the face is a quad and is split between vertexes 0 and 2, then T will be 0.0 when point is on the triangle defined by vi, vi, vi, and T will be 0.0 when point is on the triangle defined by vi, vi, vi. If the face is a quad and is split between vertexes 1 and 3, then T will be 0.0 when point is on the triangle defined by vi, vi, vi, and m_t will be 0.0 when point is on the triangle defined by vi, vi, vi.
Face triangle where the intersection takes place:
0 is unset
A is 0,1,2
B is 0,2,3
C is 0,1,3
D is 1,2,3
Determines whether the specified object is equal to the current object.(Inherited from .)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from .)
Serves as the default hash function.(Inherited from .)
Gets the mesh face indices of the triangle where the intersection is on the face takes into consideration the way the quad was split during the intersection.
Gets the(Inherited from of the current instance. .)
Creates a shallow copy of the current(Inherited from . .)
Returns a string that represents the current object.(Inherited from .)