Thetype exposes the following members.
Respect the original Target Quad Count value as much as possible. True returns more quads than TargetQuadCount depending on amount of high-curvature areas.
Larger values results in for quad sizes that adjust to match input curvature. Smaller values results in more uniform quad sizes at the risk of less feature preservation. Range [0 - 100]
When enabled the hard edges in models will be retained.
0 = Approximate 1 = Interpolate Edge Ring 2 = Interpolate Edge Loop This value is ignored if Guide Curves are not supplied
0=off, 1=On(Smart), 2=On(Strict) : Mesh array's created from Breps will have their brep face edge boundaries retained. Smart - Small or insignificant input faces are ignored. Strict - All input faces are factored in re-meshed result.
Symmetry axis to use for symmetric re-meshing
The number of quads to try to achieve in the final re-meshed object
Determines whether the specified object is equal to the current object.(Inherited from Object.)
Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from Object.)
Serves as the default hash function.(Inherited from Object.)
Gets the Type of the current instance.(Inherited from Object.)
Creates a shallow copy of the current Object.(Inherited from Object.)
Returns a string that represents the current object.(Inherited from Object.)