Rhino C++ API  9.0
CRhinoComputeShader Member List

This is the complete list of members for CRhinoComputeShader, including all inherited members.

Compile(CRhinoDisplayPipeline::DisplayTechnologies technology, const char *source, const char *computeMainName, int shaderVersionMajor, int shaderVersionMinor, bool debug, ON_String *errorMessage)CRhinoComputeShader
CRhinoComputeShader()CRhinoComputeShader
CRhinoComputeShader(const CRhinoComputeShader &other)=deleteCRhinoComputeShader
ExecuteDispatch(unsigned int x, unsigned int y, unsigned int z)CRhinoComputeShader
HasConstantBufferBeenSet(unsigned int location) constCRhinoComputeShader
HasRWStructuredBuferBeenSet(unsigned int location) constCRhinoComputeShader
HasRWTextureBeenSet(unsigned int location) constCRhinoComputeShader
HasStructuredBufferBeenSet(unsigned int location) constCRhinoComputeShader
IsCompiled() constCRhinoComputeShader
operator=(const CRhinoComputeShader &other)=deleteCRhinoComputeShader
ReadRWStructuredBuffer(unsigned int location, void *data, unsigned int dataSize)CRhinoComputeShader
ReadRWTexture(unsigned int location, void *data, unsigned int dataSize)CRhinoComputeShader
SetConstantBuffer(unsigned int location, void *data, unsigned int dataSize)CRhinoComputeShader
SetDepthBufferAsTextureSRV(unsigned int location, const class CRhinoDisplayPipeline &pipeline)CRhinoComputeShader
SetRWStructuredBuffer(unsigned int location, unsigned int elementCount, unsigned int elementSize)CRhinoComputeShader
SetRWTextureFloat32(unsigned int location, unsigned int width, unsigned int height)CRhinoComputeShader
SetStructuredBuffer(unsigned int location, const ON_SimpleArray< int > &data)CRhinoComputeShader
SetStructuredBuffer(unsigned int location, const ON_SimpleArray< ON_3dex > &data)CRhinoComputeShader
SetStructuredBuffer(unsigned int location, const ON_SimpleArray< ON_3fPoint > &data)CRhinoComputeShader
Technology() constCRhinoComputeShader
~CRhinoComputeShader()CRhinoComputeShader