#include <RhRdk_RDP_DisplayPipeline.h>
◆ enable_opengl_drawing
| bool RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::enable_opengl_drawing = true |
◆ engine
◆ minimum_gl_version_major
| unsigned int RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::minimum_gl_version_major = 2 |
◆ minimum_gl_version_minor
| unsigned int RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::minimum_gl_version_minor = 0 |
◆ padding0
| ON__INT_PTR RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::padding0 = 0 |
◆ padding1
| ON__INT_PTR RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::padding1 = 0 |
◆ padding2
| ON__INT_PTR RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::padding2 = 0 |
◆ padding3
| ON__INT_PTR RhRdk::Realtime::DisplayMode::FRAME_BUFFER_INFO_INPUTS::padding3 = 0 |
◆ pipeline