GH_Light Properties |
The GH_Light type exposes the following members.
Name | Description | |
---|---|---|
![]() | Boundingbox | (Overrides GH_GeometricGooTBoundingbox.) |
![]() | ClippingBox | |
![]() | IsGeometryLoaded |
Gets the load state of this light object. The light is considered to be loaded when the local light instance is not null.
(Overrides GH_GeometricGooTIsGeometryLoaded.) |
![]() | IsReferencedGeometry |
Gets a value indicating whether or not this geometry is referenced.
Not all IGH_GeometricGoo implementations support referenced geometry.
(Inherited from GH_GeometricGooT.) |
![]() | IsValid |
Gets the validity of this light. If the light is referenced but cannot be loaded, then the light is not valid.
(Overrides GH_GeometricGooTIsValid.) |
![]() | IsValidWhyNot |
Gets a string describing the state of "invalidness".
If the instance is valid, then this property should return Nothing or String.Empty.
(Overrides GH_GooTIsValidWhyNot.) |
![]() | ReferenceID | (Overrides GH_GeometricGooTReferenceID.) |
![]() | TypeDescription | (Overrides GH_GooTTypeDescription.) |
![]() | TypeName | (Overrides GH_GooTTypeName.) |
![]() | Value | (Overrides GH_GeometricGooTValue.) |