Description:

Push the current view projection and set the viewport up to be a simple 2D top projection where the camera frustum matches the same size as the screen port. This allows geometry draw functions to act like they are working with typical 2d graphics APIs on a window

Syntax:
public void Push2dProjection()
Returns:
Type: void
Available since:
8.0

Push2dProjection method

Class:  Rhino.Display.DisplayPipeline

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