Description:
Compute the Boolean Union of a set of Breps.
Parameters:
- breps
- Type: IEnumerable<Brep>
- Breps to union.
- tolerance
- Type: double
- Tolerance to use for union operation.
- manifoldOnly
- Type: bool
- If true, non-manifold input breps are ignored.
- nakedEdgePoints
- Type: Point3d[]
- If Boolean failed because the intersection hit a naked edge, a point will be added where the intersection hits the edge.
- badIntersectionPoints
- Type: Point3d[]
- If Boolean failed because an intersection ends on the interior of both surfaces, a point is added.This happens when the surface intersector fails.
- nonManifoldEdgePoints
- Type: Point3d[]
- If Boolean failed because the intersection hit a non-manifold edge, a point will be added where the intersection hits the edge.
Returns:
Type: Brep[]
An array of Brep results or None on failure.
Available since:
8.0
Description:
Compute the Boolean Union of a set of Breps.
Description:
Compute the Boolean Union of a set of Breps.