Description:
Creates a constant-radius round surface between two surfaces.
Parameters:
- face0
- Type: BrepFace
- First face to fillet from.
- uv0
- Type: Point2d
- A parameter face0 at the side you want to keep after filleting.
- face1
- Type: BrepFace
- Second face to fillet from.
- uv1
- Type: Point2d
- A parameter face1 at the side you want to keep after filleting.
- radius
- Type: System.Double
- The fillet radius.
- extend
- Type: System.Boolean
- If true, then when one input surface is longer than the other, the fillet surface is extended to the input surface edges.
- tolerance
- Type: System.Double
- The tolerance. When in doubt, use the document's model absolute tolerance.
Returns:
Type: Brep[]
Array of Breps if successful.
Available since:
6.0
Description:
Creates a constant-radius round surface between two surfaces.
Parameters:
- face0
- Type: BrepFace
- First face to fillet from.
- uv0
- Type: Point2d
- A parameter face0 at the side you want to keep after filleting.
- face1
- Type: BrepFace
- Second face to fillet from.
- uv1
- Type: Point2d
- A parameter face1 at the side you want to keep after filleting.
- radius
- Type: System.Double
- The fillet radius.
- trim
- Type: System.Boolean
- If true, the input faces will be trimmed, if false, the input faces will be split.
- extend
- Type: System.Boolean
- If true, then when one input surface is longer than the other, the fillet surface is extended to the input surface edges.
- tolerance
- Type: System.Double
- The tolerance. When in doubt, use the document's model absolute tolerance.
- outBreps0
- Type: Brep[]
- The trim or split results of the Brep owned by face0.
- outBreps1
- Type: Brep[]
- The trim or split results of the Brep owned by face1.
Returns:
Type: Brep[]
Array of Breps if successful.
Available since:
6.0