RhinoCommon API
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Rhino.Geometry
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SubDCreationOptions.TextureCoordinateOption

SubDCreationOptions.TextureCoordinateOption enum

Specifies how texture coordinate information is transferred from the mesh to the SubD.

Derived Classes:

Namespace: Rhino.Geometry
SubDCreationOptions.TextureCoordinateOption: references

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Values (6)

Unset = 0

 
The option is not set.

None = 1

 
No texture coordianate information is transferred from the mesh.

Automatic = 2

 
If the mesh has a mapping, then TextureCoordinatesOption::CopyMapping is used. Otherwise if the mesh has texture coordinates, then TextureCoordinatesOption::CopyCoordinates is used. Otherwise TextureCoordinatesOption::Packed is used.

Packed = 3

 
No texture coordianate information is transferred from the mesh. The SubD faces are packed.

CopyMapping = 4

 
Texture coordinates mapping information is copied from the mesh. Generally this is the best choice because common mappings, like planar, will appear as most people expect on the SubD.

CopyCoordinates = 5

 
If a mesh has custom texture coordinates, the custom texture coordinates are transferred to the SubD. This requires more memory resources, slows subdivision evaluation, often produces unattractive results on n-gons, and distorts the texture when comes from a common mapping technique, like planar. This option may be useful when the mesh contains only triangles and quads and the custom texture coordinates are of high quality.

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