Field class

Generic data fields used to add publicly accessible properties to RenderContent.FieldDictionary. These should be created by calling a FieldDictaionary.Add() method on a Render content object. These are allocated after the RenderContent object's C++ object is created and added to the underlying C++ objects content dictionary, who ever allocates a field is responsible for deleting it so these objects clean up the C++ pointers when they are disposed of.

Derived Classes: BoolFieldByteArrayFieldColor4fFieldDateTimeFieldDoubleFieldFloatFieldGuidFieldIntFieldNullFieldPoint2dFieldPoint3dFieldPoint4dFieldStringFieldTransformFieldVector2dFieldVector3dField

Namespace: Rhino.Render.Fields
Field: references

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