# LightStyle enum

Namespace: [Rhino.Geometry](https://developer.rhino3d.com/api/rhinocommon/namespace/rhino.geometry.md) · Assembly: [RhinoCommon](https://developer.rhino3d.com/api/rhinocommon/assembly/rhinocommon.md) · Since v5.0

```cs
public enum LightStyle
```

Defines enumerated values to represent light styles or types, such as directional or spotlight.

## Values

| Name | Value | Description |
| --- | --- | --- |
| None | 0 | No light type. This is the default value of the enumeration type. |
| CameraDirectional | 4 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. |
| CameraPoint | 5 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. |
| CameraSpot | 6 | Light location and direction in camera coordinates. +x points to right, +y points up, +z points towards camera. |
| WorldDirectional | 7 | Light location and direction in world coordinates. |
| WorldPoint | 8 | Light location and direction in world coordinates. |
| WorldSpot | 9 | Light location and direction in world coordinates. |
| Ambient | 10 | Ambient light. |
| WorldLinear | 11 | Linear light in world coordinates. |
| WorldRectangular | 12 | Rectangular light in world coordinates. |
