4 referencias
Referencias
- Edward Angel, “InteractiveComputer Graphics with OpenGL,” Addison Wesley Longman, Inc., 2000.
- James D Foley, Steven K Feiner, John FHughes, “Introduction to Computer Graphics” Addison-WesleyPublishing Company, Inc., 1997.
- James Stewart, “Calculus,“Wadsworth, Inc., 1991.
- Kenneth Hoffman, Ray Kunze, “LinearAlgebra”, Prentice-Hall, Inc., 1971
- Ayuda de Rhinoceros®, Robert McNeel and Associates, 2009.
Notas a pie de página
- Wikipedia: Proyección (álgebra lineal)
- Wikipedia: Spline cúbico de Hermite.
- Wikipedia: Curva de Bézier.
- Wikipedia: B-spline racionales no uniformes.
- Wikipedia: Algoritmo de De Casteljau.
- Wikipedia: NURBS.
- Wikipedia: Algoritmo de De Boor.
- MichiganTech, Department of Computer Science, De Boor’s algorithm.