Overview
Curve objects can be added to Rhino by using the following functions found on CRhinoDoc:
CRhinoDoc::AddCurveObjectCRhinoDoc::AddObject
For CRhinoDoc::AddCurveObject, there are six overridden versions that will make curve objects from a variety of inputs, including:
ON_Line: line definition objectsON_Polyline: polyline definition objectsON_Arc: arc definition objectsON_Circle: circle definition objectsON_BezierCurve: bezier curve objectsON_Curve:ON_Curve-derived curve objects
Examples
The following code samples will demonstrate three different ways of adding curves to Rhino. In these examples, we will create circle curves; but, there is no reason that we could create lines, polylines, arcs or any other type of curve.
Example 1
In this example, we define a circle, using ON_Circle, and pass the definition off to CRhinoDoc::AddCurveObject.
ON_3dPoint center(0.0, 0.0, 0.0);
double radius = 10.0;
ON_Circle circle( center, radius );
CRhinoCurveObject* curve_object = context.m_doc.AddCurveObject( circle );
context.m_doc.Redraw();
Example 2
In this example, we first define a circle. Then we create an ON_ArcCurve object from the circle definition. ON_ArcCurve is one of the many curve classes this is derived from ON_Curve. We then pass the ON_ArcCurve object off to CRhinoDoc::AddCurveObject.
ON_3dPoint center(0, 0, 0);
double radius = 10.0;
ON_Circle circle( center, radius );
ON_ArcCurve arc_curve( circle );
CRhinoCurveObject* curve_object = context.m_doc.AddCurveObject( arc_curve );
context.m_doc.Redraw();
Example 3
In this example, we will add a circle curve the brute force way. We first define a circle. Then we allocate a new ON_ArcCurve and pass the circle definition to its constructor. We then allocate a new CRhinoCurveObject and assign our ON_ArcCurve object pointer to it. Finally, we pass the pointer to the CRhinoCurveObject to CRhinoDoc::AddObject.
ON_3dPoint center(0.0, 0.0, 0.0);
double radius = 10.0;
ON_Circle circle( center, radius );
ON_ArcCurve* arc_curve = new ON_ArcCurve( circle );
if( arc_curve )
{
CRhinoCurveObject* curve_object = new CRhinoCurveObject();
if( curve_object )
{
// Set the curve to the curve object. Note,
// curve_object will delete arc_curve.
curve_object->SetCurve( arc_curve );
if( context.m_doc.AddObject(curve_object) )
context.m_doc.Redraw();
else
delete curve_object;
}
}
Discussion
What is interesting to note is that the code found in Example 3 is essentially what Rhino does inside of CRhinoDoc::AddCurveObject. All of the CRhinoDoc::AddCurveObject overrides are simply provided to make it easier for SDK developers to add curves to Rhino.
