Changing Display Precision
Windows only
Problem
Rhino has a document display precision - the “display precision” option found in the Units page in the Options dialog. Imagine you want to modify this using C/C++ from your plugin.
Solution
A document’s display precision, the number of decimal places used for the distance display, is maintained on an ON_3dmUnitsAndTolerances
object, which in turn is stored on a CRhinoDocProperties
object which is a member of the current CRhinoDoc
object. To modify this variable, you will need to:
- Make a copy of the document’s
ON_3dmUnitsAndTolerances
object. - Modify the object’s
m_distance_display_precision
member variable. - Replace the current
ON_3dmUnitsAndTolerances
with the newly modified one.
Sample
The following sample code demonstrates how to change the unit’s display precision of the current document using the Rhino C/C++ SDK…
CRhinoCommand::result CCommandTest::RunCommand( const CRhinoCommandContext& context )
{
// Make a copy of the current model units and tolerances
ON_3dmUnitsAndTolerances units = context.m_doc.Properties().ModelUnitsAndTolerances();
// Prompt the user to enter a new display precision value
CRhinoGetInteger gi;
gi.SetCommandPrompt( L"New display precision" );
gi.SetDefaultInteger( units.m_distance_display_precision );
gi.SetLowerLimit( 0 );
gi.SetUpperLimit( 6 );
gi.GetInteger();
if( gi.CommandResult() == CRhinoCommand::success )
{
// The the user's input
int distance_display_precision = gi.Number();
if( distance_display_precision != units.m_distance_display_precision )
{
units.m_distance_display_precision = distance_display_precision;
// Replace the current setting with our updated value
context.m_doc.Properties().SetModelUnitsAndTolerances( units, false );
}
}
return CRhinoCommand::success;
}