Changing Display Precision
Windows only
        
        
    
Problem
Rhino has a document display precision - the “display precision” option found in the Units page in the Options dialog. Imagine you want to modify this using C/C++ from your plugin.
Solution
A document’s display precision, the number of decimal places used for the distance display, is maintained on an ON_3dmUnitsAndTolerances object, which in turn is stored on a CRhinoDocProperties object which is a member of the current CRhinoDoc object.  To modify this variable, you will need to:
- Make a copy of the document’s 
ON_3dmUnitsAndTolerancesobject. - Modify the object’s 
m_distance_display_precisionmember variable. - Replace the current 
ON_3dmUnitsAndToleranceswith the newly modified one. 
Sample
The following sample code demonstrates how to change the unit’s display precision of the current document using the Rhino C/C++ SDK…
CRhinoCommand::result CCommandTest::RunCommand( const CRhinoCommandContext& context )
{
  // Make a copy of the current model units and tolerances
  ON_3dmUnitsAndTolerances units = context.m_doc.Properties().ModelUnitsAndTolerances();
  // Prompt the user to enter a new display precision value
  CRhinoGetInteger gi;
  gi.SetCommandPrompt( L"New display precision" );
  gi.SetDefaultInteger( units.m_distance_display_precision );
  gi.SetLowerLimit( 0 );
  gi.SetUpperLimit( 6 );
  gi.GetInteger();
  if( gi.CommandResult() == CRhinoCommand::success )
  {
    // The the user's input
    int distance_display_precision = gi.Number();
    if( distance_display_precision != units.m_distance_display_precision )
    {
      units.m_distance_display_precision = distance_display_precision;
      // Replace the current setting with our updated value
      context.m_doc.Properties().SetModelUnitsAndTolerances( units, false );
    }
  }
  return CRhinoCommand::success;
}
