Overview
The CRhinoGetObject
class that is used for interactively picking one or more objects is a large, full-featured class (see rhinoSdkGetObject.h for details). But, on occasion, the class does not offer enough options. For example, CRhinoGetObject
is capable of picking curve objects. But, it is not capable of picking polyline curve objects that are closed. When the required object filtering exceeds the capabilities of the base class, it’s time to derive your own.
CRhinoGetObject
has a virtual function named CustomGeometryFilter()
that is called after all obvious geometry filter checks have been performed. Thus, if you derive a new class from CRhinoGetObject
and override this virtual member, you can filter for most any geometric object or property.
Sample
The following example code demonstrates deriving from CRhinoGetObject
. In this example, we want to allow the user to only select closed polylines…
class CRhGetClosedPolylineObject : public CRhinoGetObject
{
public:
bool CustomGeometryFilter(
const CRhinoObject* obj,
const ON_Geometry* geom,
RHINO_COMPONENT_INDEX idx
) const;
};
bool CRhGetClosedPolylineObject::CustomGeometryFilter(
const CRhinoObject* obj,
const ON_Geometry* geom,
RHINO_COMPONENT_INDEX idx
) const
{
if( geom )
{
// is it a polyline?
if( const ON_PolylineCurve* p = ON_PolylineCurve::Cast(geom) )
{
if( p->IsClosed() && p->IsPolyline() > 3 )
return true;
}
// is is a polycurve that looks like a polyline?
if( const ON_PolyCurve* p = ON_PolyCurve::Cast(geom) )
{
if( p->IsClosed() && p->IsPolyline() > 3 )
return true;
}
// is it a [[rhino:nurbs|NURBs]] curve that looks like a polyline?
if( const ON_Curve* p = ON_Curve::Cast(geom) )
{
ON_NurbsCurve n;
if( p->GetNurbForm(n) )
{
if( n.IsClosed() && n.IsPolyline() > 3 )
return true;
}
}
}
return false;
}
We can use the above class as follows:
CRhGetClosedPolylineObject go;
go.SetCommandPrompt( L"Select closed polyline" );
go.SetGeometryFilter( CRhinoGetObject::curve_object );
go.GetObjects( 1, 1 );
if( go.CommandResult() == CRhinoCommand::success )
{
// TODO...
}