Orienting Objects on Surfaces
Windows only
Overview
Rhino orients objects onto a surface by defining a rotation transformation. With the Rhino C/C++ SDK, you define transformations with the ON_Xform
class. See opennurbs_xform.h for details. The transformation that is defined rotates objects from one plane to another. The source plane is defined from the active view’s construction plane and a user-selected base point. The target plane is defined by the location the user picks on the surface.
Sample
The following sample code demonstrates how to orient objects on a surface.
NOTE: This sample does not contain all of the options available in the Rhino command, nor does it show the objects transforming dynamically, but it is a good example on how to build the transformation.
CRhinoCommand::result CCommandTest::RunCommand( const CRhinoCommandContext& context ) { // Select objects to orient CRhinoGetObject go; go.SetCommandPrompt( L"Select objects to orient" ); go.EnableSubObjectSelect( FALSE ); go.EnableGroupSelect( TRUE ); go.GetObjects( 1, 0 ); if( go.CommandResult() != success ) return go.CommandResult(); // Point to orient from CRhinoGetPoint gp; gp.SetCommandPrompt( L"Point to orient from" ); gp.GetPoint(); if( gp.CommandResult() != success ) return gp.CommandResult(); // Define source plane CRhinoView* view = gp.View(); if( 0 == view ) { view = RhinoApp().ActiveView(); if( 0 == view ) return failure; } ON_Plane source_plane( view->Viewport().ConstructionPlane().m_plane ); source_plane.SetOrigin( gp.Point() ); // Surface to orient on CRhinoGetObject gs; gs.SetCommandPrompt( L"Surface to orient on" ); gs.SetGeometryFilter( CRhinoGetObject::surface_object ); gs.EnableSubObjectSelect( TRUE ); gs.EnableDeselectAllBeforePostSelect( false ); gs.EnableOneByOnePostSelect(); gs.GetObjects( 1, 1 ); if( gs.CommandResult() != success ) return gs.CommandResult(); const CRhinoObjRef& ref = gs.Object(0); // Get selected surface object const CRhinoObject* obj = ref.Object(); if( 0 == obj ) return failure; // Get selected surface (face) const ON_BrepFace* face = ref.Face(); if( 0 == face ) return failure; // Unselect surface obj->Select( false ); // Point on surface to orient to gp.SetCommandPrompt( L"Point on surface to orient to" ); gp.Constrain( *face ); gp.GetPoint(); if( gp.CommandResult() != success ) return gp.CommandResult(); // Do transformation CRhinoCommand::result rc = failure; double u = 0.0, v = 0.0; if( face->GetClosestPoint(gp.Point(), &u, &v) ) { ON_Plane target_plane; if( face->FrameAt(u, v, target_plane) ) { // If the face orientation is opposite // of natural surface orientation, then // flip the plane's zaxis. if( face->m_bRev ) { target_plane.yaxis.Reverse(); target_plane.zaxis.Reverse(); target_plane.UpdateEquation(); } // Build transformation ON_Xform xform; xform.Rotation( source_plane, target_plane ); // Do the transformation. In this example, // we will copy the original objects bool bDeleteOriginal = false; int i; for( i = 0; i < go.ObjectCount(); i++ ) context.m_doc.TransformObject( go.Object(i), xform, bDeleteOriginal ); context.m_doc.Redraw(); rc = success; } } return rc; }