Retrieving authentication and authorization tokens

To retrieve an OAuth 2 Token for authorization or an OpenID Connect token to learn about the user’s identity, all that is needed is to call one of the different overloads of GetAuthTokensAsync. This method will asynchronously ask the user for permission to obtain the tokens, and return them to you so that you can use them as you wish.

By default, a successful call to GetAuthTokensAsync will cache the tokens you retrieved in a secure persistent store so that they can later be retrieved using TryGetAuthTokens without having to ask the user for permission or wait for potentially lengthy network requests. In most scenarious, it makes sense to call TryGetAuthTokens first to see if there are any cached tokens available. If there aren’t, you can then call GetAuthTokensAsync and ask the user for permission.

Important Note: Both GetAuthTokensAsync and TryGetAuthTokens must be executed inside a protected function that is passed to ExecuteProtectedCodeAsync. This is done to make sure that only a valid, signed assembly can retrieve auth tokens. Code inside the protected function should be kept as small as possible for performance and security reasons.

Example:

using Rhino.Runtime.RhinoAccounts;

...

Tuple<IOpenIDConnectToken, IOAuth2Token> authTokens = null;

await RhinoAccountsManager.ExecuteProtectedCodeAsync(async (SecretKey secretKey) =>
{
	authTokens = RhinoAccountsManager.TryGetAuthTokens("MY_PLUGIN_ID",secretKey);
	
	if (authTokens == null)	
	{
		authTokens = await RhinoAccountsManager.GetAuthTokensAsync(
		    "MY_PLUGIN_ID",
		    "MY_PLUGIN_SECRET",
		    secretKey,
		    CancellationToken.None
		);
	}
}); 

For details on all the available options you can specify on the methods described above such as scope and maxage, please see the Rhino Accounts Reference.