Objects
Rhino can create and manipulate a number of objects, including points, point clouds, curves, surfaces, B-reps, meshes, lights, annotations, and references. Each object in the Rhino document is identified by a globally unique identifier, or GUID, that is generated and assigned to objects when they are created. Object identifiers are saved in the 3dm file, so an object’s identifier will be the same between editing sessions.
To view an object’s unique identifier, use Rhino’s Properties
command.
For convenience, RhinoScriptSyntax returns object identifiers in the form of a string. For example, an object’s identifier will look something like the following:
F6E01514-3264-4598-8A07-A58BFE739C38
The majority of RhinoScriptSyntax’s object manipulation methods require one or more object identifiers to be acquired before the method can be executed.
Geometry and Attributes
Rhino objects consist of two components: the object’s geometry and the object’s attributes.
The types of geometry support by Rhino include points, point clouds, curves, surfaces, polysurfaces, extrusions, meshes, annotations and dimensions.
The attributes of an object include such properties as color, layer, linetype, render material, and group membership, amongst others.
Example
The following example uses Object IDs to create reference geometry:
import rhinoscriptsyntax as rs
startPoint = (1.0, 2.0, 0.0)
endPoint = (4.0, 5.0, 0.0)
line1ID = rs.AddLine(startPoint,endPoint) # Adds a line to the Rhino Document and returns an ObjectID
startPoint2 = (1.0, 4.0, 0.0)
endPoint2 = (4.0, 2.0, 0.0)
line2ID = rs.AddLine(startPoint2,endPoint2) # Returns another ObjectID
int1 = rs.LineLineIntersection(line1ID,line2ID) # passing the ObjectIDs to the function.
print(int1)