Add Mesh
Demonstrates how to construct a mesh from a list of vertices and faces.
partial class Examples
{
public static Rhino.Commands.Result AddMesh(Rhino.RhinoDoc doc)
{
Rhino.Geometry.Mesh mesh = new Rhino.Geometry.Mesh();
mesh.Vertices.Add(0.0, 0.0, 1.0); //0
mesh.Vertices.Add(1.0, 0.0, 1.0); //1
mesh.Vertices.Add(2.0, 0.0, 1.0); //2
mesh.Vertices.Add(3.0, 0.0, 0.0); //3
mesh.Vertices.Add(0.0, 1.0, 1.0); //4
mesh.Vertices.Add(1.0, 1.0, 2.0); //5
mesh.Vertices.Add(2.0, 1.0, 1.0); //6
mesh.Vertices.Add(3.0, 1.0, 0.0); //7
mesh.Vertices.Add(0.0, 2.0, 1.0); //8
mesh.Vertices.Add(1.0, 2.0, 1.0); //9
mesh.Vertices.Add(2.0, 2.0, 1.0); //10
mesh.Vertices.Add(3.0, 2.0, 1.0); //11
mesh.Faces.AddFace(0, 1, 5, 4);
mesh.Faces.AddFace(1, 2, 6, 5);
mesh.Faces.AddFace(2, 3, 7, 6);
mesh.Faces.AddFace(4, 5, 9, 8);
mesh.Faces.AddFace(5, 6, 10, 9);
mesh.Faces.AddFace(6, 7, 11, 10);
mesh.Normals.ComputeNormals();
mesh.Compact();
if (doc.Objects.AddMesh(mesh) != Guid.Empty)
{
doc.Views.Redraw();
return Rhino.Commands.Result.Success;
}
return Rhino.Commands.Result.Failure;
}
}
Partial Friend Class Examples
Public Shared Function AddMesh(ByVal doc As Rhino.RhinoDoc) As Rhino.Commands.Result
Dim mesh As New Rhino.Geometry.Mesh()
mesh.Vertices.Add(0.0, 0.0, 1.0) '0
mesh.Vertices.Add(1.0, 0.0, 1.0) '1
mesh.Vertices.Add(2.0, 0.0, 1.0) '2
mesh.Vertices.Add(3.0, 0.0, 0.0) '3
mesh.Vertices.Add(0.0, 1.0, 1.0) '4
mesh.Vertices.Add(1.0, 1.0, 2.0) '5
mesh.Vertices.Add(2.0, 1.0, 1.0) '6
mesh.Vertices.Add(3.0, 1.0, 0.0) '7
mesh.Vertices.Add(0.0, 2.0, 1.0) '8
mesh.Vertices.Add(1.0, 2.0, 1.0) '9
mesh.Vertices.Add(2.0, 2.0, 1.0) '10
mesh.Vertices.Add(3.0, 2.0, 1.0) '11
mesh.Faces.AddFace(0, 1, 5, 4)
mesh.Faces.AddFace(1, 2, 6, 5)
mesh.Faces.AddFace(2, 3, 7, 6)
mesh.Faces.AddFace(4, 5, 9, 8)
mesh.Faces.AddFace(5, 6, 10, 9)
mesh.Faces.AddFace(6, 7, 11, 10)
mesh.Normals.ComputeNormals()
mesh.Compact()
If doc.Objects.AddMesh(mesh) <> Guid.Empty Then
doc.Views.Redraw()
Return Rhino.Commands.Result.Success
End If
Return Rhino.Commands.Result.Failure
End Function
End Class
import Rhino
import scriptcontext
import System.Guid
def AddMesh():
mesh = Rhino.Geometry.Mesh()
mesh.Vertices.Add(0.0, 0.0, 1.0) #0
mesh.Vertices.Add(1.0, 0.0, 1.0) #1
mesh.Vertices.Add(2.0, 0.0, 1.0) #2
mesh.Vertices.Add(3.0, 0.0, 0.0) #3
mesh.Vertices.Add(0.0, 1.0, 1.0) #4
mesh.Vertices.Add(1.0, 1.0, 2.0) #5
mesh.Vertices.Add(2.0, 1.0, 1.0) #6
mesh.Vertices.Add(3.0, 1.0, 0.0) #7
mesh.Vertices.Add(0.0, 2.0, 1.0) #8
mesh.Vertices.Add(1.0, 2.0, 1.0) #9
mesh.Vertices.Add(2.0, 2.0, 1.0) #10
mesh.Vertices.Add(3.0, 2.0, 1.0) #11
mesh.Faces.AddFace(0, 1, 5, 4)
mesh.Faces.AddFace(1, 2, 6, 5)
mesh.Faces.AddFace(2, 3, 7, 6)
mesh.Faces.AddFace(4, 5, 9, 8)
mesh.Faces.AddFace(5, 6, 10, 9)
mesh.Faces.AddFace(6, 7, 11, 10)
mesh.Normals.ComputeNormals()
mesh.Compact()
if scriptcontext.doc.Objects.AddMesh(mesh)!=System.Guid.Empty:
scriptcontext.doc.Views.Redraw()
return Rhino.Commands.Result.Success
return Rhino.Commands.Result.Failure
if __name__=="__main__":
AddMesh()