Add NURBS Circle
Demonstrates how to create a NURBS circle from scratch using points and knots.
partial class Examples
{
public static Rhino.Commands.Result AddNurbsCircle(Rhino.RhinoDoc doc)
{
// The easy way to get a NURBS curve from a circle is with
// the following two lines of code.
//
// Rhino.Geometry.Circle c = new Rhino.Geometry.Circle(20);
// Rhino.Geometry.NurbsCurve nc = c.ToNurbsCurve();
//
// This sample demonstrates creating a NURBS curve from scratch.
const int dimension = 3;
const bool isRational = true;
const int order = 3;
const int cv_count = 9;
Rhino.Geometry.NurbsCurve nc = new Rhino.Geometry.NurbsCurve(dimension, isRational, order, cv_count);
nc.Points.SetPoint(0, 1.0, 0.0, 0.0, 1.0);
nc.Points.SetPoint(1, 0.707107, 0.707107, 0.0, 0.707107);
nc.Points.SetPoint(2, 0.0, 1.0, 0.0, 1.0);
nc.Points.SetPoint(3, -0.707107, 0.707107, 0.0, 0.707107);
nc.Points.SetPoint(4, -1.0, 0.0, 0.0, 1.0);
nc.Points.SetPoint(5, -0.707107, -0.707107, 0.0, 0.707107);
nc.Points.SetPoint(6, 0.0, -1.0, 0.0, 1.0);
nc.Points.SetPoint(7, 0.707107, -0.707107, 0.0, 0.707107);
nc.Points.SetPoint(8, 1.0, 0.0, 0.0, 1.0);
nc.Knots[0] = 0.0;
nc.Knots[1] = 0.0;
nc.Knots[2] = 0.5 * Math.PI;
nc.Knots[3] = 0.5 * Math.PI;
nc.Knots[4] = Math.PI;
nc.Knots[5] = Math.PI;
nc.Knots[6] = 1.5 * Math.PI;
nc.Knots[7] = 1.5 * Math.PI;
nc.Knots[8] = 2.0 * Math.PI;
nc.Knots[9] = 2.0 * Math.PI;
if (nc.IsValid)
{
doc.Objects.AddCurve(nc);
doc.Views.Redraw();
return Rhino.Commands.Result.Success;
}
return Rhino.Commands.Result.Failure;
}
}
Partial Friend Class Examples
Public Shared Function AddNurbsCircle(ByVal doc As Rhino.RhinoDoc) As Rhino.Commands.Result
' The easy way to get a NURBS curve from a circle is with
' the following two lines of code.
'
' Rhino.Geometry.Circle c = new Rhino.Geometry.Circle(20);
' Rhino.Geometry.NurbsCurve nc = c.ToNurbsCurve();
'
' This sample demonstrates creating a NURBS curve from scratch.
Const dimension As Integer = 3
Const isRational As Boolean = True
Const order As Integer = 3
Const cv_count As Integer = 9
Dim nc As New Rhino.Geometry.NurbsCurve(dimension, isRational, order, cv_count)
nc.Points.SetPoint(0, 1.0, 0.0, 0.0, 1.0)
nc.Points.SetPoint(1, 0.707107, 0.707107, 0.0, 0.707107)
nc.Points.SetPoint(2, 0.0, 1.0, 0.0, 1.0)
nc.Points.SetPoint(3, -0.707107, 0.707107, 0.0, 0.707107)
nc.Points.SetPoint(4, -1.0, 0.0, 0.0, 1.0)
nc.Points.SetPoint(5, -0.707107, -0.707107, 0.0, 0.707107)
nc.Points.SetPoint(6, 0.0, -1.0, 0.0, 1.0)
nc.Points.SetPoint(7, 0.707107, -0.707107, 0.0, 0.707107)
nc.Points.SetPoint(8, 1.0, 0.0, 0.0, 1.0)
nc.Knots(0) = 0.0
nc.Knots(1) = 0.0
nc.Knots(2) = 0.5 * Math.PI
nc.Knots(3) = 0.5 * Math.PI
nc.Knots(4) = Math.PI
nc.Knots(5) = Math.PI
nc.Knots(6) = 1.5 * Math.PI
nc.Knots(7) = 1.5 * Math.PI
nc.Knots(8) = 2.0 * Math.PI
nc.Knots(9) = 2.0 * Math.PI
If nc.IsValid Then
doc.Objects.AddCurve(nc)
doc.Views.Redraw()
Return Rhino.Commands.Result.Success
End If
Return Rhino.Commands.Result.Failure
End Function
End Class
import System
from Rhino.Geometry import NurbsCurve
from Rhino.Commands import Result
from scriptcontext import doc
def AddNurbsCircle():
# The easy way to get a NURBS curve from a circle is with
# the following two lines of code.
#
# Circle c = new Circle(20)
# NurbsCurve nc = c.ToNurbsCurve()
#
# This sample demonstrates creating a NURBS curve from scratch.
dimension = 3
isRational = True
order = 3
cv_count = 9
nc = NurbsCurve(dimension, isRational, order, cv_count)
nc.Points.SetPoint(0, 1.0, 0.0, 0.0, 1.0)
nc.Points.SetPoint(1, 1.0, 1.0, 0.0, 0.707107)
nc.Points.SetPoint(2, 0.0, 1.0, 0.0, 1.0)
nc.Points.SetPoint(3, -1.0, 1.0, 0.0, 0.707107)
nc.Points.SetPoint(4, -1.0, 0.0, 0.0, 1.0)
nc.Points.SetPoint(5, -1.0, -1.0, 0.0, 0.707107)
nc.Points.SetPoint(6, 0.0, -1.0, 0.0, 1.0)
nc.Points.SetPoint(7, 1.0, -1.0, 0.0, 0.707107)
nc.Points.SetPoint(8, 1.0, 0.0, 0.0, 1.0)
nc.Knots[0] = 0.0
nc.Knots[1] = 0.0
nc.Knots[2] = 0.5 * System.Math.PI
nc.Knots[3] = 0.5 * System.Math.PI
nc.Knots[4] = System.Math.PI
nc.Knots[5] = System.Math.PI
nc.Knots[6] = 1.5 * System.Math.PI
nc.Knots[7] = 1.5 * System.Math.PI
nc.Knots[8] = 2.0 * System.Math.PI
nc.Knots[9] = 2.0 * System.Math.PI
if nc.IsValid:
doc.Objects.AddCurve(nc)
doc.Views.Redraw()
return Result.Success
return Result.Failure
if __name__=="__main__":
AddNurbsCircle()