Intersect Lines
Demonstrates how to find the intersection point of two (non-parallel) lines.
partial class Examples
{
public static Rhino.Commands.Result IntersectLines(Rhino.RhinoDoc doc)
{
Rhino.Input.Custom.GetObject go = new Rhino.Input.Custom.GetObject();
go.SetCommandPrompt( "Select lines" );
go.GeometryFilter = Rhino.DocObjects.ObjectType.Curve;
go.GetMultiple( 2, 2);
if( go.CommandResult() != Rhino.Commands.Result.Success )
return go.CommandResult();
if( go.ObjectCount != 2 )
return Rhino.Commands.Result.Failure;
LineCurve crv0 = go.Object(0).Geometry() as LineCurve;
LineCurve crv1 = go.Object(1).Geometry() as LineCurve;
if( crv0==null || crv1==null )
return Rhino.Commands.Result.Failure;
Line line0 = crv0.Line;
Line line1 = crv1.Line;
Vector3d v0 = line0.Direction;
v0.Unitize();
Vector3d v1 = line1.Direction;
v1.Unitize();
if( v0.IsParallelTo(v1) != 0 )
{
Rhino.RhinoApp.WriteLine("Selected lines are parallel.");
return Rhino.Commands.Result.Nothing;
}
double a, b;
if( !Rhino.Geometry.Intersect.Intersection.LineLine(line0, line1, out a, out b))
{
Rhino.RhinoApp.WriteLine("No intersection found.");
return Rhino.Commands.Result.Nothing;
}
Point3d pt0 = line0.PointAt(a);
doc.Objects.AddPoint( pt0 );
doc.Views.Redraw();
return Rhino.Commands.Result.Success;
}
}
import Rhino
import scriptcontext
def IntersectLines():
go = Rhino.Input.Custom.GetObject()
go.SetCommandPrompt( "Select lines" )
go.GeometryFilter = Rhino.DocObjects.ObjectType.Curve
go.GetMultiple( 2, 2)
if go.CommandResult()!=Rhino.Commands.Result.Success:
return go.CommandResult()
if go.ObjectCount!=2: return Rhino.Commands.Result.Failure
crv0 = go.Object(0).Geometry()
crv1 = go.Object(1).Geometry()
if not crv0 or not crv1: return Rhino.Commands.Result.Failure
line0 = crv0.Line
line1 = crv1.Line
v0 = line0.Direction
v0.Unitize()
v1 = line1.Direction
v1.Unitize()
if v0.IsParallelTo(v1)!=0:
print("Selected lines are parallel.")
return Rhino.Commands.Result.Nothing
rc, a, b = Rhino.Geometry.Intersect.Intersection.LineLine(line0, line1)
if not rc:
print("No intersection found.")
return Rhino.Commands.Result.Nothing
pt0 = line0.PointAt(a)
pt1 = line1.PointAt(b)
# pt0 and pt1 should be equal, so we will only add pt0 to the document
scriptcontext.doc.Objects.AddPoint(pt0)
scriptcontext.doc.Views.Redraw()
return Rhino.Commands.Result.Success
if __name__=="__main__":
IntersectLines()
