Modify Light Color

Demonstrates how to change the color of a user-specified light.

partial class Examples
  public static Result ModifyLightColor(RhinoDoc doc)
    ObjRef obj_ref;
    var rc = RhinoGet.GetOneObject("Select light to change color", true,
      ObjectType.Light, out obj_ref);
    if (rc != Result.Success)
      return rc;
    var light = obj_ref.Light();
    if (light == null)
      return Result.Failure;

    var diffuse_color = light.Diffuse;
    if (Dialogs.ShowColorDialog(ref diffuse_color))
      light.Diffuse = diffuse_color;

    doc.Lights.Modify(obj_ref.ObjectId, light);
    return Result.Success;
Partial Friend Class Examples
  Public Shared Function ModifyLightColor(ByVal doc As RhinoDoc) As Result
	Dim obj_ref As ObjRef = Nothing
	Dim rc = RhinoGet.GetOneObject("Select light to change color", True, ObjectType.Light, obj_ref)
	If rc IsNot Result.Success Then
	  Return rc
	End If
	Dim light = obj_ref.Light()
	If light Is Nothing Then
	  Return Result.Failure
	End If

	Dim diffuse_color = light.Diffuse
	If Dialogs.ShowColorDialog(diffuse_color) Then
	  light.Diffuse = diffuse_color
	End If

	doc.Lights.Modify(obj_ref.ObjectId, light)
	Return Result.Success
  End Function
End Class
from Rhino import *
from Rhino.DocObjects import *
from Rhino.Input import *
from Rhino.UI import *
from Rhino.Commands import Result
from scriptcontext import doc

def RunCommand():
    rc, obj_ref = RhinoGet.GetOneObject("Select light to change color", True, ObjectType.Light)
    if rc != Result.Success:
        return rc
    light = obj_ref.Light()
    if light == None:
        return Result.Failure

    b, color = Dialogs.ShowColorDialog(light.Diffuse)
    if b:
        light.Diffuse = color

    doc.Lights.Modify(obj_ref.ObjectId, light)
    return Result.Success

if __name__ == "__main__":