Click or drag to resize

GH_Material Constructor

Overload List
  NameDescription
Public methodGH_Material
Initializes a new instance of the GH_Material class
Public methodGH_Material(Color)
Create a new material based on a colour. The colour is used to control Diffuse, Emission and Transparency. Ambient, Specular and Shine are always default.
Public methodGH_Material(DisplayMaterial)
Create a new Material.
Public methodGH_Material(GH_Material)
Copy another GH_Material instance.
Public methodGH_Material(Guid)
Create a new Material from an RDK material ID.
Public methodGH_Material(RenderMaterial)
Create a new Material.
Public methodGH_Material(String)
Create a new Material from an RDK xml string.
Top
See Also