Properties
Indexers
this[]
#| index (int) | Index of texture coordinates to access. |
| IndexOutOfRangeException | Thrown when the index is invalid. |
Methods
| tc (Point2f) | Texture coordinate to add. |
| tc (Point3d) | Texture coordinate to add. |
| textureCoordinates (Point2f[]) | Texture coordinates to append. |
Subsequent calls can add new items.
The region of the bitmap the texture uses does not change. Either Us or Vs direction is flipped.
| direction (int) | 0 = first texture coordinate is reversed. 1 = second texture coordinate is reversed. |
If [index] is less than [Count], the existing coordinate at [index] will be modified.
If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.
If [index] is larger than [Count], the function will return false.
If [index] is less than [Count], the existing coordinate at [index] will be modified.
If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.
If [index] is larger than [Count], the function will return false.
If [index] is less than [Count], the existing coordinate at [index] will be modified.
If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.
If [index] is larger than [Count], the function will return false.
If [index] is less than [Count], the existing coordinate at [index] will be modified.
If [index] equals [Count], a new coordinate is appended to the end of the coordinate list.
If [index] is larger than [Count], the function will return false.
| textureCoordinates (Point2f[]) | Texture coordinates to assign to the mesh. |
| mapping (TextureMapping) | The new mapping type. |
| item (Point2f) |
| item (Point2f) |
| item (Point2f) |