Rhino.Render.Fieldsnamespace

Types

Rhino.Render.Fields.BoolField
bool field value class
Rhino.Render.Fields.ByteArrayField
ByteArray field value class
Rhino.Render.Fields.Color4fField
Color4f field value class
Rhino.Render.Fields.DateTimeField
DateTime field value class
Rhino.Render.Fields.DoubleField
double field value class
Rhino.Render.Fields.Field
Generic data fields used to add publicly accessible properties to RenderContent.FieldDictionary. These should be created by calling a FieldDictaionary.Add() method on a Render content object. These are allocated after the RenderContent object's C++ object is created and added to the underlying C++ objects content dictionary, who ever allocates a field is responsible for deleting it so these objects clean up the C++ pointers when they are disposed of.
Rhino.Render.Fields.FieldDictionary
Dictionary containing RenderContent data fields. Add fields to this dictionary in your derived RenderContent classes constructor. Get field values using the TryGet[data type]() methods and set them using the Set() method.
Rhino.Render.Fields.FloatField
float field value class
Rhino.Render.Fields.GuidField
Guid field value class
Rhino.Render.Fields.IntField
Integer field value class
Rhino.Render.Fields.NullField
Null field value class
Rhino.Render.Fields.Point2dField
Point2d field value class
Rhino.Render.Fields.Point3dField
Point3d field value class
Rhino.Render.Fields.Point4dField
Point4d field value class
Rhino.Render.Fields.StringField
String field value class
Rhino.Render.Fields.TransformField
Transform field value class
Rhino.Render.Fields.Vector2dField
Vector2d field value class
Rhino.Render.Fields.Vector3dField
Vector3d field value class