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SimpleArrayMeshPointer Class

Represents a wrapper to an unmanaged array of mesh pointers.

Wrapper for a C++ ON_SimpleArray of ON_Mesh* or const ON_Mesh*. If you are not writing C++ code then this class is not for you.

Inheritance Hierarchy
SystemObject
  Rhino.Runtime.InteropWrappersSimpleArrayMeshPointer

Namespace:  Rhino.Runtime.InteropWrappers
Assembly:  RhinoCommon (in RhinoCommon.dll)
Syntax
public class SimpleArrayMeshPointer : IDisposable

The SimpleArrayMeshPointer type exposes the following members.

Constructors
  NameDescription
Public methodSimpleArrayMeshPointer
Initializes a new SimpleArrayMeshPointer instance.
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Properties
  NameDescription
Public propertyCount
Gets the amount of meshes in this array.
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Methods
  NameDescription
Public methodAdd
Adds a mesh to the list.
Public methodConstPointer
Gets the const (immutable) pointer of this array.
Public methodDispose
Actively reclaims unmanaged resources that this instance uses.
Protected methodDispose(Boolean)
Releases the unmanaged resources used by the SimpleArrayMeshPointer and optionally releases the managed resources
Public methodEquals (Inherited from Object.)
Protected methodFinalize
Passively reclaims unmanaged resources when the class user did not explicitly call Dispose().
(Overrides ObjectFinalize.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodNonConstPointer
Gets the non-const pointer (for modification) of this array.
Public methodToNonConstArray
Copies the unmanaged array to a managed counterpart.
Public methodToString (Inherited from Object.)
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Version Information

Rhino for Mac

Supported in: 5.4

Rhino for Windows

Supported in: 6.6
See Also