Class for sliding edges of a SubD.
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#include <rhinoSdkMeshUtilities.h>
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| RhinoSubDEdgeSlider (const ON_SubD &subD, const ON_SimpleArray< int > &edgeIds, const ON_SimpleArray< int > &vertexIds, double minEdgeLength) |
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| RhinoSubDEdgeSlider (const ON_SubD &subD, const ON_SimpleArray< int > &edgeIds, double minEdgeLength) |
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virtual | ~RhinoSubDEdgeSlider () |
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ON_3dPoint | ClosestPickPoint (const ON_3dPoint &pt, bool &bPositiveDirectionOut, double &pickEdgeLength, double &pickOffset) const |
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ON_3dPoint | ClosestPickPoint (const ON_3dPoint &pt, bool bAcross, bool &bPositiveDirectionOut, double &pickEdgeLength, double &pickOffset) const |
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virtual void * | EVF (const wchar_t *, void *) |
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bool | Slide (ON_SubD &subDOut, bool bAcross, bool bAbsolute, double amount, double smoothness) |
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bool | SlideAbsolute (ON_SubD &subDOut, double amount, double smoothness) |
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bool | SlideProportional (ON_SubD &subDOut, double amount, double smoothness) |
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Class for sliding edges of a SubD.
◆ RhinoSubDEdgeSlider() [1/2]
RhinoSubDEdgeSlider::RhinoSubDEdgeSlider |
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const ON_SubD & |
subD, |
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const ON_SimpleArray< int > & |
edgeIds, |
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double |
minEdgeLength |
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Description: Constructs an object that can slide SubD edges Parameters: subD - [in] SubD to use as starting point edgeIds - [in] SubD edge ids to slide minEdgeLength - [in] Minimum allowed edge length
◆ RhinoSubDEdgeSlider() [2/2]
Description: Constructs an object that can slide SubD edges and vertices Parameters: subD - [in] SubD to use as starting point edgeIds - [in] SubD edge ids to slide vertexIds - [in] SubD vertex ids to slide minEdgeLength - [in] Minimum allowed edge length
◆ ~RhinoSubDEdgeSlider()
virtual RhinoSubDEdgeSlider::~RhinoSubDEdgeSlider |
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◆ ClosestPickPoint() [1/2]
ON_3dPoint RhinoSubDEdgeSlider::ClosestPickPoint |
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const ON_3dPoint & |
pt, |
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bool & |
bPositiveDirectionOut, |
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double & |
pickEdgeLength, |
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double & |
pickOffset |
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Description: Returns closest point on edges crossing the edges being slid. Parameters: pt - [in] Point anywhere near the SubD bPositiveDirectionOut - [out] True if point is on an edge in positive slide direction pickEdgeLength - [out] Length of the crossing edge that the closest point is on pickOffset - [out] Offset from the loop
◆ ClosestPickPoint() [2/2]
ON_3dPoint RhinoSubDEdgeSlider::ClosestPickPoint |
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const ON_3dPoint & |
pt, |
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bool |
bAcross, |
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bool & |
bPositiveDirectionOut, |
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double & |
pickEdgeLength, |
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double & |
pickOffset |
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Description: Returns closest point on edges in given direction from the edges being slid. Parameters: pt - [in] Point anywhere near the mesh bAcross - [in] True to find closest point on edges crossing the edges being slid False to find closest point on edges along the edges being slid bPositiveDirectionOut - [out] True if point is on an edge in positive slide direction pickEdgeLength - [out] Length of the edge that the closest point is on pickOffset - [out] Offset from the component being slid
◆ EVF()
virtual void* RhinoSubDEdgeSlider::EVF |
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const wchar_t * |
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void * |
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inlinevirtual |
Description: Emergency virtual function
◆ Slide()
bool RhinoSubDEdgeSlider::Slide |
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ON_SubD & |
subDOut, |
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bool |
bAcross, |
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bool |
bAbsolute, |
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double |
amount, |
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double |
smoothness |
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Description: Slides SubD edges. Returns true on success Parameters: subDOut - [in] Output SubD bAcross - [in] True to slide sideways across the selected edges False to slide along the selected edges bAbsolute - [in] True to use amount as absolute units False to use amount as proportion of edge length amount - [in] Slide amount in either absolute units or proportion of the edge length depending on the value of bAbsolute smoothness - [in] Smoothness of the path each vertex is slid along
◆ SlideAbsolute()
bool RhinoSubDEdgeSlider::SlideAbsolute |
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ON_SubD & |
subDOut, |
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double |
amount, |
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double |
smoothness |
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Description: Slides SubD edges in absolute units Returns true on success Parameters: subDOut - [in] Output SubD amount - [in] Slide amount in absolute units smoothness - [in] Smoothness of the path each vertex is slid along
◆ SlideProportional()
bool RhinoSubDEdgeSlider::SlideProportional |
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ON_SubD & |
subDOut, |
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double |
amount, |
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double |
smoothness |
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Description: Slides SubD edges in proportional units. Returns true on success Parameters: subDOut - [in] Output SubD amount - [in] Slide amount in proportion of the crossing edge smoothness - [in] Smoothness of the path each vertex is slid along