GH_SamplingSphere
Represents a coloured sphere that can be sampled at various rotations.
Constructors
Properties
Methods
SampleSphere
#Sample a sphere with a UV texture and return a bitmap of sampled values.
Parameters:
| sphere (Sphere) | Sphere to sample, it should be centered on the world origin. |
| texture (GH_MemoryBitmap) | Texture to sample, the texture will not be modified. |
Returns: A bitmap of Size x Size pixels.