Constructors
Fields
m_activeobject
#protected IGH_RibbonInteractiveObject m_activeobject
Properties
Methods
NewActiveObject
#Register a new active object. This object will have first dips when the next event fires.
Remarks: If another active object has already been registered, you should reconsider hogging the event.
Parameters:
| nObject (IGH_RibbonInteractiveObject) | The new active object |
ReleaseActiveObject
#Disabled the active object, if it's the same object as the filter. Otherwise nothing happens.
Parameters:
| owner_filter (IGH_RibbonInteractiveObject) | The object to filter |
Reset
#public void Reset()