Constructors
GH_DocumentObject
#Fields
m_attributes
#protected IGH_Attributes m_attributes
Properties
Attributes
#Gets or sets the attributes that are associated with this object. Only set custom attributes if you know what you are doing.
Implements: Attributes
Category
Gets or sets the Category in which this object belongs. If HasCategory() returns false, this field has no meaning.
Implements: Category
ComponentGuid
#Returns a consistent ID for this object type. Every object must supply a unique and unchanging ID that is used to identify objects of the same type.
Implements: ComponentGuid
Description
Gets or sets the description of the object. This field typically remains fixed during the lifetime of an object.
Implements: Description
Exposure
#Gets the exposure of this object in the Graphical User Interface. The default is to expose everywhere.
Implements: Exposure
Implements: HasCategory
HasSubCategory
Gets whether or not the SubCategory field has been set.
Implements: HasSubCategory
Icon
#protected virtual Bitmap Icon { get; }
Override this function to supply a custom icon (24x24 pixels). The result of this property is cached, so don't worry if icon retrieval is not very fast.
Icon_24x24
#public Bitmap Icon_24x24 { get; }
The icon associated with this object.
Implements: Icon_24x24
Icon_24x24_Locked
#public Bitmap Icon_24x24_Locked { get; }
The greyscale icon of this object.
Implements: Icon_24x24_Locked
InstanceDescription
Gets a description of the current state of the object. This field is usually the same as the Description() field, but it might be variable when overridden.
Implements: InstanceDescription
Implements: InstanceGuid
Internal_Icon_24x24
#[EditorBrowsable(EditorBrowsableState.Never)]
[Browsable(false)]
protected virtual Bitmap Internal_Icon_24x24 { get; }
Override this function to supply a custom icon. The result of this property is cached, so don't worry if icon retrieval is not very fast.
Keywords
Gets a list of additional keywords that describe the object. Typically this list is empty but you can override this property to aid in object searches.
Implements: Keywords
Name
Gets or sets the name of the object. This field typically remains fixed during the lifetime of an object.
Implements: Name
NickName
Gets or sets the nickname of the object. This field can be changed by the user.
Implements: NickName
Obsolete
#Gets whether this object is obsolete. Default implementation returns true if the class name contains the string "OBSOLETE" or if this class has been decorated with the ObsoleteAttribute. You are free to override this if you want, but I suggest adding the ObsoleteAttribute instead.
Implements: Obsolete
SubCategory
Gets or sets the SubCategory in which this object belongs. If HasSubCategory() returns false, this field has no meaning.
Implements: SubCategory
Methods
AddedToDocument
#This method will be called when an object is added to a document. Override this method if you want to handle such events.
Parameters:
| document (GH_Document) | Document that now owns this object. |
Implements: AddedToDocument
ConnectNewObject
#protected internal static bool ConnectNewObject(IGH_Param source, IGH_DocumentObject target, GH_ParamKind side)
Parameters:
| source (IGH_Param) | |
| target (IGH_DocumentObject) | |
| side (GH_ParamKind) |
CopyFrom
Copy all fields (except the instance ID) from another instance description.
Parameters:
| other (IGH_InstanceDescription) | Object to mimic. |
CreateAttributes
#public abstract void CreateAttributes()
This function creates the stand-alone attributes for this object. If you wish to supply your own Attributes, you must override this function.
Implements: CreateAttributes
DestroyIconCache
#protected void DestroyIconCache()
Call this method to erase the existing icon cache. You must call this if you want to change the display icon of an object.
DocumentContextChanged
#This method will be called when the document that owns this object moves into a different context.
Parameters:
| document (GH_Document) | Document that owns this object. |
| context (GH_DocumentContext) | The reason for this event. |
Implements: DocumentContextChanged
ExpirePreview
#Call this function when you suspect that the preview has expired for this object. This will cause the display cache to be eradicated.
Parameters:
| redraw (bool) |
Implements: ExpirePreview
ExpireSolution
#Call this function whenever you do something which expires the current solution. This will make sure all caches are erased, all downstream objects are expired and that the event is raised. The default implementation merely places a call to OnSolutionExpired(), override this function in derived classes to make sure you clear local data caches and expire downstream objects.
Parameters:
| recompute (bool) | If True, the solution will be recomputed straight away. |
Implements: ExpireSolution
GetValue
#Get a boolean value from the component value table.
GetValue
#Get a double value from the component value table.
GetValue
#Get an integer value from the component value table.
GetValue
#Get a string value from the component value table.
HtmlHelp_Source
#Return a String which contains HTML formatted source for the help topic. If you want to pass a URL that points to a remote page, then prefix the URL with a GOTO: tag, like so: GOTO:http://www.YourWebAddressHere.com
Remarks: You can use the GUI.GH_HtmlFormatter class to generate an HTML page which conforms to Grasshopper Help standards
IsolateObject
#public virtual void IsolateObject()
Destroy all connections to other objects.
Implements: IsolateObject
MovedBetweenDocuments
#This method will be called when an object is moved from one document to another. Override this method if you want to handle such events.
Parameters:
| oldDocument (GH_Document) | Document that used to own this object. |
| newDocument (GH_Document) | Document that now owns ths object. |
Implements: MovedBetweenDocuments
NewInstanceGuid
public void NewInstanceGuid()
Generate a new random instance GUID
Implements: NewInstanceGuid
NewInstanceGuid
Set the instance ID to be a specific GUID. This is very dangerous, only use this function if you're 6"4' and your first name is David.
Parameters:
| UUID (Guid) |
Implements: NewInstanceGuid
OnAttributesChanged
#public void OnAttributesChanged()
Raises the AttributesChanged event on the toplevel object.
Implements: OnAttributesChanged
OnDisplayExpired
#Raises the DisplayExpired event on the toplevel object.
Parameters:
| redraw (bool) | If True, the canvas will be immediately redrawn. |
Implements: OnDisplayExpired
OnObjectChanged
#Implements: OnObjectChanged
OnPingDocument
#Raise the PingDocument Event on the toplevel object and try to find the document which owns this object.
Returns: The document which owns this object if successful, or nothing if no document owns this object.
Implements: OnPingDocument
OnPreviewExpired
#Raises the PreviewExpired event on the toplevel object.
Parameters:
| redraw (bool) | If True, the viewports will be immediately redrawn. |
Implements: OnPreviewExpired
OnSolutionExpired
#Raises the SolutionExpired event on the toplevel object. You probably want to call ExpireSolution() instead of this method directly.
Parameters:
| recompute (bool) | If True, the solution will be immediately recalculated. |
Implements: OnSolutionExpired
ReadFull
GH_InstanceDescription does not by default serialize all fields. Use this function to read all fields from the archive. This method is compatible with the default Write()/Read() operations.
Parameters:
| reader (GH_IReader) | Writer for deserialization. |
Returns: True on success, false on failure.
RecordUndoEvent
#Record a specific object change undo event.
Parameters:
| undoName (string) | Name of undo record. |
| action (IGH_UndoAction) | Undo action to record. |
Returns: The ID of the newly added record or Guid.Empty on failure.
Implements: RecordUndoEvent
RecordUndoEvent
#Record a generic object change undo event.
Parameters:
| undoName (string) | Name of undo record. |
Returns: The ID of the newly added record or Guid.Empty on failure.
Implements: RecordUndoEvent
RecordUndoEvent
#Record an entire undo record.
Parameters:
| record (GH_UndoRecord) | Record to push. |
Implements: RecordUndoEvent
RemovedFromDocument
#This method will be called when an object is removed from a document. Override this method if you want to handle such events.
Parameters:
| document (GH_Document) | Document that now no longer owns this object. |
Implements: RemovedFromDocument
SetIconOverride
#public void SetIconOverride(Bitmap customIcon)
Set a new custom icon override for this object.
Parameters:
| customIcon (Bitmap) | Icon override. Should be a 24x24 image. |
SetValue
#Set a named value. This value will be serialized with the component.
SetValue
#Set a named value. This value will be serialized with the component.
SetValue
#Set a named value. This value will be serialized with the component.
SetValue
#Set a named value. This value will be serialized with the component.
TriggerAutoSave
#public void TriggerAutoSave()
Triggers the AutoSave function on the owner document with the object_changed flag.
Implements: TriggerAutoSave
TriggerAutoSave
#Triggers the AutoSave function on the owner document with a custom flag.
Parameters:
| trigger (GH_AutoSaveTrigger) | Reason for the autosave operation. It is possible that a user has decided to avoid autosave events for specific types, so if you can, try and provide a correct trigger flag. |
| id (Guid) | ID of autosave event. Consecutive autosave requests with the same ID will be ignored. |
Implements: TriggerAutoSave
TriggerAutoSave
#Triggers the AutoSave function on the owner document with a custom flag.
Parameters:
| trigger (GH_AutoSaveTrigger) | Reason for the autosave operation. It is possible that a user has decided to avoid autosave events for specific types, so if you can, try and provide a correct trigger flag. |
Implements: TriggerAutoSave
TriggerAutoSave
#Triggers the AutoSave function on the owner document with the object_changed flag.
Parameters:
| id (Guid) | ID of autosave event. Consecutive autosave requests with the same ID will be ignored. |
Implements: TriggerAutoSave
ValuesChanged
#protected virtual void ValuesChanged()
Override this method if you want to respond to changes to the value table. The base implementation is empty, so you don't have to call it.
WriteFull
GH_InstanceDescription does not by default serialize all fields. Use this function to write all fields to the archive. This method is compatible with the default Write()/Read() operations.
Parameters:
| writer (GH_IWriter) | Writer for serialization. |
Returns: True on success, false on failure.
Events
AttributesChanged
#Raised whenever the number or kind of attributes changes. This event is handled by GH_Documents who subsequently wipe their attribute caches.
Implements: AttributesChanged
DisplayExpired
#Raised whenever the display (on the Canvas) of a certain object becomes invalid.
Implements: DisplayExpired
PingDocument
#Raised whenever an object needs to know which GH_Document it belongs to.
Implements: PingDocument
PreviewExpired
#Raised whenever the display (in the Rhino viewports) of a certain object becomes invalid.
Implements: PreviewExpired
SolutionExpired
#Raised whenever the solution of a certain object becomes invalid.
Implements: SolutionExpired