ModelRenderTexture.Attributes
ModelRenderContent.AttributesModelContent.AttributesModelData.AttributesReferencespublic sealed class ModelRenderTexture.Attributes : ModelRenderContent.Attributes, IEquatable<ModelRenderTexture.Attributes>
Constructors
Attributes
#public Attributes()
Properties
Remarks: Just 'Name' in case it is nested like 'Root::Parent::Name'.
Parent
Path of the parent element in 'Root::Parent' format if nested.
Remarks: Empty string in case it is not nested.
Path
Full content path in 'Root::Parent::Name' format if is nested.
RenderContent
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
protected internal RenderContent RenderContent { get; set; }
RenderTexture
#Methods
Parameters:
| other (ModelRenderTexture.Attributes) |
Parameters:
| other (object) |
Overrides: Object.Equals
GetHashCode
Overrides: Object.GetHashCode
GetHashCode
Parameters:
| comparer (IEqualityComparer) |
Overrides: Attributes.GetHashCode
IsValidContentName
Parameters:
| value (ModelContentName) | |
| parent (bool?) |
Parameters:
| reader (GH_IReader) |
Overrides: Attributes.Read
Parameters:
| reader (GH_IReader) |
Overrides: Attributes.ReadData
Overrides: Attributes.SubClone
Overrides: Attributes.ToDetails
Parameters:
| writer (GH_IWriter) |
Overrides: Attributes.Write
Parameters:
| writer (GH_IWriter) |
Overrides: Attributes.WriteData
Convertors
| Operation | Result | Description | ||
|---|---|---|---|---|
| implicit | string | ModelRenderTexture.Attributes | ||