#include <IRhRdkPreviewSceneServer.h>
◆ ApplyUVMapping()
virtual void IRhRdkPreviewSceneServer::IGeometry::ApplyUVMapping |
( |
ON_Mesh & |
meshOut | ) |
const |
|
pure virtual |
Apply UV mapping to the geometry.
◆ CreateLocalMesh()
virtual void IRhRdkPreviewSceneServer::IGeometry::CreateLocalMesh |
( |
ON_Mesh & |
meshOut | ) |
const |
|
pure virtual |
Create a mesh of the geometry centered at the origin.
◆ EVF()
virtual void* IRhRdkPreviewSceneServer::IGeometry::EVF |
( |
const wchar_t * |
, |
|
|
void * |
|
|
) |
| |
|
pure virtual |
Emergency virtual function for future expansion.
◆ Height()
virtual double IRhRdkPreviewSceneServer::IGeometry::Height |
( |
void |
| ) |
const |
|
pure virtual |
- Returns
- Height of cuboid, cone, cylinder or pyramid.
◆ Radius()
virtual double IRhRdkPreviewSceneServer::IGeometry::Radius |
( |
void |
| ) |
const |
|
pure virtual |
- Returns
- Radius of sphere, radius of base of cone or cylinder.
◆ Type()
virtual eGeometry IRhRdkPreviewSceneServer::IGeometry::Type |
( |
void |
| ) |
const |
|
pure virtual |
◆ Width()
virtual double IRhRdkPreviewSceneServer::IGeometry::Width |
( |
void |
| ) |
const |
|
pure virtual |
- Returns
- Width of cuboid or base of pyramid.