#include <opennurbs_bezier.h>
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| | ON_BezierCageMorph () |
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| virtual | ~ON_BezierCageMorph () |
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| const ON_BezierCage & | BezierCage () const |
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| bool | Create (ON_3dPoint P0, ON_3dPoint P1, ON_3dPoint P2, ON_3dPoint P3, int point_countX, int point_countY, int point_countZ) |
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| ON_3dPoint | MorphPoint (ON_3dPoint point) const override |
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| bool | Read (ON_BinaryArchive &archive) |
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| bool | SetBezierCage (ON_BezierCage &unitcube2world) |
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| bool | SetXform (ON_Xform world2unitcube) |
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| bool | Transform (const ON_Xform &xform) |
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| const ON_Xform & | WorldToUnitCube () const |
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| bool | Write (ON_BinaryArchive &archive) const |
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| | ON_SpaceMorph () |
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| virtual | ~ON_SpaceMorph () |
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| virtual bool | Ev1Der (ON_3dPoint rst, ON_3dPoint &xyz, ON_3dVector &Dr, ON_3dVector &Ds, ON_3dVector &Dt) const |
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| bool | IsIdentity (const class ON_Curve &Crv, double tol) const |
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| bool | IsIdentity (const class ON_Surface &Srf, double tol) const |
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| virtual bool | IsIdentity (const ON_BoundingBox &bbox) const |
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| bool | IsIdentity (const ON_SimpleArray< ON_3dPoint > &Points, double tol) const |
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| virtual ON_4dPoint | Morph4dPoint (ON_4dPoint point) const |
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| void | MorphPointList (int dim, bool is_rat, int count, int stride, double *point) const |
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| void | MorphPointList (int dim, bool is_rat, int count, int stride, float *point) const |
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| virtual ON_3dVector | MorphVector (ON_3dPoint tail_point, ON_3dVector vector) const |
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| bool | PreserveStructure () const |
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| bool | QuickPreview () const |
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| void | SetPreserveStructure (bool bPreserveStructure) |
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| void | SetQuickPreview (bool bQuickPreview) |
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| void | SetTolerance (double tolerance) |
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| double | Tolerance () const |
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◆ ON_BezierCageMorph()
| ON_BezierCageMorph::ON_BezierCageMorph |
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◆ ~ON_BezierCageMorph()
| virtual ON_BezierCageMorph::~ON_BezierCageMorph |
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◆ BezierCage()
◆ Create()
Description: Create a Bezier volume. Parameters: P0 - [in] P1 - [in] P2 - [in] P3 - [in] P0,P1,P2,P3 defines a parallepiped in world space. The morph maps this parallepiped to the (0,1)x(0,1)x(0,1) unit cube and then applies the BezierCage map.
|\ |\ | \ | \ | \P3____________\
P2—|-------— | \ | \ | \ |z \ | y \ | \ | \P0____________P1 x
point_countX - [in] point_countY - [in] point_countZ - [in] Number of control points in the bezier volume map. The bezier volume in the returned morph is the identity map which can be modified as needed. Returns: True if resulting morph is valid. See Also: ON_BezierCage::SetBezierCage ON_BezierCage::SetXform
◆ MorphPoint()
◆ Read()
◆ SetBezierCage()
| bool ON_BezierCageMorph::SetBezierCage |
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ON_BezierCage & |
unitcube2world | ) |
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Description: Set the unit cube to world map. Parameters: world2unitcube - [in] Bezier volume map from the unit cube (0,1)x(0,1)x(0,1) to world space. Returns True if current transformation matrix and input bezier volume are valid. In all cases, the morph's m_rst2xyz member is set. See Also: ON_BezierCage::Create ON_BezierCage::SetXform
◆ SetXform()
| bool ON_BezierCageMorph::SetXform |
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ON_Xform |
world2unitcube | ) |
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Description: Set the world to unit cube map. Parameters: world2unitcube - [in] Transformation matrix that maps world coordinates to the unit cube (0,1)x(0,1)x(0,1). Returns True if current bezier volum and input transformation matrix are valid. In all cases, the morph's m_xyz2rst member is set. See Also: ON_BezierCage::Create ON_BezierCage::SetBezierCage
◆ Transform()
| bool ON_BezierCageMorph::Transform |
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const ON_Xform & |
xform | ) |
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Description: Transforms the morph by transforming the bezier volume map. Parameters: xform - [in] Returns True if input is valid.
◆ WorldToUnitCube()
| const ON_Xform& ON_BezierCageMorph::WorldToUnitCube |
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◆ Write()