#include <opennurbs_plus_idimage.h>
◆ ON_DepthImageDefaultShaderContext()
ON_DepthImageDefaultShaderContext::ON_DepthImageDefaultShaderContext |
( |
| ) |
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◆ Default
◆ m_bTestDepth
bool ON_DepthImageDefaultShaderContext::m_bTestDepth |
◆ m_bWriteDepth
bool ON_DepthImageDefaultShaderContext::m_bWriteDepth |
◆ m_bWriteId
bool ON_DepthImageDefaultShaderContext::m_bWriteId |
id buffer controls
default = true
◆ m_depth_test
◆ m_test_triangle_status
unsigned int ON_DepthImageDefaultShaderContext::m_test_triangle_status |
test triangle status controls
default = 0