#include <opennurbs_3dm_settings.h>
◆ FromV3DisplayMode()
Parameters: dm - [in] v3 display mode enum value Returns: display mode id that corresponds to the enum value.
◆ IsStandardDisplayModeId()
static bool ON_StandardDisplayModeId::IsStandardDisplayModeId |
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ON_UUID |
id | ) |
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static |
Parameters: id - [in] Returns: True if id is one of the standard display modes listed above.
◆ ToV3DisplayMode()
Parameters: id - [in] Returns: The legacy V3 display mode enum that is the closest match to the display mode id.
◆ AmbientOcclusion
const ON_UUID ON_StandardDisplayModeId::AmbientOcclusion |
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static |
{C32B72C3-41BD-4ADC-82A8-B7AEF4456A37}
◆ Artistic
const ON_UUID ON_StandardDisplayModeId::Artistic |
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static |
{B46AB226-05A0-4568-B454-4B1AB721C675}
◆ Ghosted
const ON_UUID ON_StandardDisplayModeId::Ghosted |
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static |
{FF608B97-81D3-4186-831C-41F7DC140881}
◆ Monochrome
const ON_UUID ON_StandardDisplayModeId::Monochrome |
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static |
{E1B5C8A2-ED43-4872-9A01-814E612D5363}
◆ Pen
const ON_UUID ON_StandardDisplayModeId::Pen |
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static |
{F4616FA5-A831-4620-A97E-9B807D5EC376}
◆ Raytraced
const ON_UUID ON_StandardDisplayModeId::Raytraced |
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static |
{69E0C7A5-1C6A-46C8-B98B-8779686CD181}
◆ Rendered
const ON_UUID ON_StandardDisplayModeId::Rendered |
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static |
{CAE60BAE-2D51-4299-ABF7-A339FCA86F3B}
◆ RenderedShadows
const ON_UUID ON_StandardDisplayModeId::RenderedShadows |
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static |
{A5545314-9D87-428d-95AE-91052EEAD0FA}
◆ Shaded
const ON_UUID ON_StandardDisplayModeId::Shaded |
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static |
{8BC8DEBE-C83B-4c47-B13C-9DB074510CAC}
◆ Technical
const ON_UUID ON_StandardDisplayModeId::Technical |
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static |
{63612C72-778F-4afd-B81B-17426FDFE8A6}
◆ Wireframe
const ON_UUID ON_StandardDisplayModeId::Wireframe |
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static |
{1311ADCB-D89E-4051-A3F0-F64441FB8EC6}
◆ XrayShade
const ON_UUID ON_StandardDisplayModeId::XrayShade |
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static |
{B5C19D5D-0AEC-4ff7-A10E-E052E660263A}